descore ~master (2015-04-21T20:17:28Z)
Dub
Repo
Ray.tr
des
math
linear
ray
Ray
affine transform
struct
Ray
(T)
pure
auto
tr
const
(
X
)
(
in
Matrix
!(4, 4,
X
)
mtr
)
if
(
isFloatingPoint
!
T
)
Meta
Source
See Implementation
des
math
linear
ray
Ray
aliases
vectype
constructors
this
functions
altitude
calcIntersection
intersect
tr
properties
end
len
len2
revert
start
static functions
fromPoints
variables
dir
pos
affine transform