descore ~master (2015-04-21T20:17:28Z)
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Ray.calcIntersection
des
math
linear
ray
Ray
struct
Ray
(T)
pure
auto
calcIntersection
const
(
F
)
(
in
Ray
!
F
seg
)
if
(
isFloatingPoint
!
T
)
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des
math
linear
ray
Ray
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altitude
calcIntersection
intersect
tr
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