SimpleCamera

simple lookAt perspective camera

Constructors

this
this(SpaceNode p)

Members

Properties

far
float far [@property setter]
far
float far [@property getter]
fov
float fov [@property setter]
fov
float fov [@property getter]
near
float near [@property setter]
near
float near [@property getter]
pos
vec3 pos [@property setter]
pos
vec3 pos [@property getter]
ratio
float ratio [@property setter]
ratio
float ratio [@property getter]
target
vec3 target [@property getter]
target
vec3 target [@property setter]
up
vec3 up [@property setter]
up
vec3 up [@property getter]

Variables

look_tr
LookAtTransform look_tr;
Undocumented in source.
perspective
PerspectiveTransform perspective;
Undocumented in source.

Inherited Members

From Camera

__anonymous
mixin SpaceNodeHelper!false
Undocumented in source.
resolver
Resolver resolver;
projection
Transform projection;
transform
Transform transform;
resolve
mat4 resolve(const(SpaceNode) obj)
matrix
mat4 matrix()

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