- far
float far [@property setter]
- far
float far [@property getter]
- fov
float fov [@property setter]
float fov [@property getter]
- isOrtho
bool isOrtho [@property getter]
- isPerspective
bool isPerspective [@property getter]
- near
float near [@property setter]
- near
float near [@property getter]
- pos
vec3 pos [@property setter]
- pos
vec3 pos [@property getter]
- ratio
float ratio [@property setter]
- ratio
float ratio [@property getter]
- scale
float scale [@property setter]
float scale [@property getter]
- target
vec3 target [@property getter]
- target
vec3 target [@property setter]
- up
vec3 up [@property setter]
- up
vec3 up [@property getter]
simple lookAt perspective/ortho camera